It's been a few months since I last posted here, it's been busy times, busy at work, busy at home, but busy fun!
I'm hoping to find some time in the next few weeks to do another blog post in relation to my OpenGL project. I checked in some small cleanup changes that were part of some experimentation I've done but nothing noteworthy.
A couple of weeks ago I started playing HALO and had my daughter walked in (I usually don't start playing more serious games until my kids are in bed) and before I knew it we played through HALO Reach together. Now last year we went to the EB Games Expo and she was mesmerized by the people doing Cosplay there. So putting 1 and 1 together we started looking into doing HALO cosplay and that is the thing that has really kept me busy, and probably will keep me busy for weeks to come.
Finally, it's pretty much all sorted out, I'll be a guest speaker at EurOmnis again this year and there is plenty of preparation to do for that as well.
So apologies, updates will remain slow, but I still hope to post something new soon.