Bastiaan's blog

Pages

▼

GLFW Tutorials

I've started work on a tutorial series for GLFW.

Source code for this is stored on my GitHub page:
https://github.com/BastiaanOlij/glfw-tutorial
The latest sample code can be downloaded here and ZIP files related to each part.

The posts in the tutorial series so far are:

  • Getting started with GLFW (Mac)
  • Getting started with GLFW (Windows)
  • Making the move to OpenGL 3+ (Mac)
  • Making the move to OpenGL 3+ (Windows)
  • The world in 2 dimensions 
  • Rendering tiles 
  • Rendering tiles method 2 
  • Rendering sprites #1 
  • Rendering sprites #2 
  • Rendering sprites #3 
  • Interaction with the 2d environment 
  • The world in 3 dimensions 
  • Texture mapping 
  • Basic lighting 
  • Adding a camera 
  • Loading models #1 
  • Loading models #2 
  • Stereoscopic Rendering 
  • Using a joystick 
  • Adding a skybox 
  • Instantiating objects 
  • Adding a height field #1 
  • Adding a height field #2 
  • Distance based level of details
    And render to texture/bill boarding 
  • Using bounding volumes
  • Shadow maps #1
  • Shadow maps #2
  • Shadow maps #3
  • Simple preprocessor
  • Deferred lighting #1
  • Deferred lighting #2
  • Deferred lighting #3

Posts related to this tutorial but which fall a little to the side:
  • Adding a setup window 

No comments:

Post a Comment

Home
View web version

About Me

Unknown
View my complete profile
Powered by Blogger.