I've updated my GLFW tutorial files to use these latest versions of GLFW, GLEW and STB. I've also made several changes to make the source compile on Windows. These changes have now been checked into the master branch.
Unfortunately compiling GLFW on my new Windows 10 machine has proven to be troublesome and it keeps crashing. Even bringing it back to the basic example of GLFW it is proving not to be very happy. I think it's related to Windows 10 and still using VC 2010 compilers as the older examples won't run properly either.
So sorry to you windows guys out there, it's all still dodgy. If anyone has any suggestions please feel free to provide feedback on my github page.
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